Browse by Course code: COMP1209

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Number of items: 12.

Systems Design: Use Case Modelling Lab using Visual Paradigm
This lab follows the lecture 'System Design: Using UML Use Cases'http://www.edshare.soton.ac.uk/9619/ It introduces Visual Paradigm as a UML modelling tool. Students work through Visual Paradigm online Tutorials and then create two projects.

Shared with: University

Systems Design: Activity and Sequence modelling using Visual Paradigm
This lab follows the lectures 'System Design: http://www.edshare.soton.ac.uk/9653/ and http://www.edshare.soton.ac.uk/6280/ . Students use Visual Paradigm for UML to build Activity and Sequence models through project examples: Library, Plant Nursery and a Health Spa

Shared with: University

System Design: Using UML Use Cases
In this lecture we cover how UML Use Cases can be used for requirements capture. We look at the anatomy of a Use Case Description, and the way in which use cases can be brought together in a use case diagram. We also look at the way that use cases can be derived from problems using noun verb analysis.

Shared with: World

Modelling for Problem Solving in the Large
This a short presentation which introduces how models and modelling help us to solve large scale problems in the real world. It introduces the idea that dynamic behaviour is caused by interacting components in the system. Feedback in the system makes behaviour prediction difficult unless we use modelling to support understanding

Shared with: University

Software Development: Testing
This presentation discusses the role and purpose of testing in the systems/Software Development Life Cycle. We examine the consequences of the 'cost curve' on defect removal and how agile methods can reduce its effects. We concentrate on Black Box Testing and use Equivalence Partitioning and Boundary Value Analysis to construct the smallest number of test cases, test scenarios necessary for a test plan.

Shared with: World

Software Development Life Cycles and process models
This presentation describes the evolution of SDLCs from the first formally proposed linear models including, the Waterfall (Royce 1970) through to iterative prototyping models (Spiral and Win-Win Spiral) and incremental, iterative models used in Agile Methods. We discuss the problems iinherent in ech prpoosal and how successive models attempt to solve them.

Shared with: World

System Design: Alternative Individual Assessment Scenario
This is the scenario used in the course when individuals are unable to participate in group work. It includes a written case study of a diary farm, and several news articles that describe various views on the business of dairy farming.

Shared with: University

System Design: UML Class Diagrams
In this session we look at UML Class Diagrams and how they fit into both the family of UML models, and also the software engineering process. We look at some basic features of class diagrams including properties, operations, associations, generalisation, aggregation and composition.

Shared with: World

Systems Design: Introduction to Systems
This is the introductory slides for Comp1209 Systems Design. In the first half we explain the structure of the course, and in the second we give a brief introduction to Systems (using Bloodhound SSC as a class exercise)

Shared with: University

System Design: UML Activity and Sequence Diagrams
In this session we look at how to model flow of control and interactions between components using UML Activity and Sequence Diagrams. This is an introductory session and so for Activity Diagrams we only cover branching, forks and joins and swim lanes, and for Sequence we cover lifelines, messages and returns, and alt, par and opt frames.

Shared with: World

Soft Sytems Modelling
This presentation introduces Soft Systems Modelling as a technique to support investigating the behaviour of dynamic systems in the real world. It combines techniques from General Systems Theory, Soft Systems Methodolgy and Critical Systems Heuristics. Personas and Scenarios are used as a technique for exploring the motivations of stakeholders in the systems.

Shared with: University

System Design: Introduction to Group Work
In this course you will learn a number of different ways in which to describe a system, at both a high level (using SSM) and a low level (using UML). The main coursework for the course is to work in groups and use these techniques on a case study of your collective choosing. In this session we put the students into groups, run a brainstorming activity on potential businesses, and outline some of the group activities that will be required over the course.

Shared with: University

This list was generated on Fri Nov 28 22:55:44 2014 GMT.